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 triangular motif



On Triangular versus Edge Representations -- Towards Scalable Modeling of Networks

Neural Information Processing Systems

In this paper, we argue for representing networks as a bag of triangular motifs, particularly for important network problems that current model-based approaches handle poorly due to computational bottlenecks incurred by using edge representations.


On Triangular versus Edge Representations --- Towards Scalable Modeling of Networks

Neural Information Processing Systems

In this paper, we argue for representing networks as a bag of {\it triangular motifs}, particularly for important network problems that current model-based approaches handle poorly due to computational bottlenecks incurred by using edge representations. Such approaches require both 1-edges and 0-edges (missing edges) to be provided as input, and as a consequence, approximate inference algorithms for these models usually require \Omega(N 2) time per iteration, precluding their application to larger real-world networks. In contrast, triangular modeling requires less computation, while providing equivalent or better inference quality. A triangular motif is a vertex triple containing 2 or 3 edges, and the number of such motifs is \Theta(\sum_{i}D_{i} {2}) (where D_i is the degree of vertex i), which is much smaller than N 2 for low-maximum-degree networks. Using this representation, we develop a novel mixed-membership network model and approximate inference algorithm suitable for large networks with low max-degree.


On Triangular versus Edge Representations --- Towards Scalable Modeling of Networks

Ho, Qirong, Yin, Junming, Xing, Eric P.

Neural Information Processing Systems

In this paper, we argue for representing networks as a bag of {\it triangular motifs}, particularly for important network problems that current model-based approaches handle poorly due to computational bottlenecks incurred by using edge representations. Such approaches require both 1-edges and 0-edges (missing edges) to be provided as input, and as a consequence, approximate inference algorithms for these models usually require $\Omega(N 2)$ time per iteration, precluding their application to larger real-world networks. In contrast, triangular modeling requires less computation, while providing equivalent or better inference quality. A triangular motif is a vertex triple containing 2 or 3 edges, and the number of such motifs is $\Theta(\sum_{i}D_{i} {2})$ (where $D_i$ is the degree of vertex $i$), which is much smaller than $N 2$ for low-maximum-degree networks. Using this representation, we develop a novel mixed-membership network model and approximate inference algorithm suitable for large networks with low max-degree.


A Scalable Approach to Probabilistic Latent Space Inference of Large-Scale Networks

Yin, Junming, Ho, Qirong, Xing, Eric P.

Neural Information Processing Systems

We propose a scalable approach for making inference about latent spaces of large networks. With a succinct representation of networks as a bag of triangular motifs, a parsimonious statistical model, and an efficient stochastic variational inference algorithm, we are able to analyze real networks with over a million vertices and hundreds of latent roles on a single machine in a matter of hours, a setting that is out of reach for many existing methods. When compared to the state-of-the-art probabilistic approaches, our method is several orders of magnitude faster, with competitive or improved accuracy for latent space recovery and link prediction.


On Triangular versus Edge Representations --- Towards Scalable Modeling of Networks

Ho, Qirong, Yin, Junming, Xing, Eric P.

Neural Information Processing Systems

In this paper, we argue for representing networks as a bag of {\it triangular motifs}, particularly for important network problems that current model-based approaches handle poorly due to computational bottlenecks incurred by using edge representations. Such approaches require both 1-edges and 0-edges (missing edges) to be provided as input, and as a consequence, approximate inference algorithms for these models usually require $\Omega(N^2)$ time per iteration, precluding their application to larger real-world networks. In contrast, triangular modeling requires less computation, while providing equivalent or better inference quality. A triangular motif is a vertex triple containing 2 or 3 edges, and the number of such motifs is $\Theta(\sum_{i}D_{i}^{2})$ (where $D_i$ is the degree of vertex $i$), which is much smaller than $N^2$ for low-maximum-degree networks. Using this representation, we develop a novel mixed-membership network model and approximate inference algorithm suitable for large networks with low max-degree. For networks with high maximum degree, the triangular motifs can be naturally subsampled in a {\it node-centric} fashion, allowing for much faster inference at a small cost in accuracy. Empirically, we demonstrate that our approach, when compared to that of an edge-based model, has faster runtime and improved accuracy for mixed-membership community detection. We conclude with a large-scale demonstration on an $N\approx 280,000$-node network, which is infeasible for network models with $\Omega(N^2)$ inference cost.